😈 Enemy: Enemy attacking NPCs

The goal: Enemy when near npc will attack npc and npc will receive damage.

Create 2 events, one has notetag <npc> (or whatever you want), and the other one is our enemy.

NPC events can be setup similar to enemy events from previous tutorials, the different is only the notetag <npc>

In enemy event, instead of seeking for player, we seek <npc> notetag instead.



With that, the enemy will chase <npc> events and attack them when in range. Simple isn't it? All you need to do is to change player to <npc>.
5 RPG Maker Action Combat Manual: 😈 Enemy: Enemy attacking NPCs The goal: Enemy when near npc will attack npc and npc will receive damage. Create 2 events, one has notetag <npc> (or whatever you w...