🦸🏻 Player: Change player Hitbox

There are 2 ways to change player's hitbox. These hitbox will be usable for conditional branch checkCollide, which is used to check if events or player have touched each other.


Method 1: Change via Plugin Parameter


Simply find this part in the plugin parameter and change accordingly.

Width and Height are in tile unit while offsets are in pixel unit. e.g. Width: 1.2, Height: 1.2.

From the example above, 1.2 width height = your game tile size, by default should be 48, but with addition of .2 of that tile size.



To see the visual of your player hitbox, turn on Debug mode. You should see your player hitbox in a green box.



Method 2: Change via Plugin Command


This method is recommended if you want to change your player hitbox size during gameplay.


5 RPG Maker Action Combat Manual: 🦸🏻 Player: Change player Hitbox There are 2 ways to change player's hitbox. These hitbox will be usable for conditional branch checkCollide, which is used to check if e...
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